Warsword Conquest

Remember to load the game with wse

Warsword Conquest Winds of Magic Beta



A very BIG thank you to Games Workshop for making such a great Fantasy setting.

Warhammer online and Mark of Chaos PC games for model ideas etc and hours of fun playing time.

Warhammer Fantasy Battle Reporter Forum for all the great Warhammer Army Books (fan made & unofficial).



Credit:s


This is an honest and faithful attempt to list down all those who works have helped make warsword what it is over the last 8 years. If you notice that anyone that we have forgotten please contact a team member immediately. Thank you to everyone who has contributed.


Current Warsword Conquest Team


Mod Leader and coder: Nameless Warrior

Coder: Gsanders

Modeller: Kraggrim

Models and effects: Burspa

Models and optimisation: Marshal_157


Community manager: Polloio



Credit for latest release: 


Kraggrim for a wealth of quality models including chaos (both original and ammendments of the Grim age models), chaos dwarf, beastmen, trolls, ogres, hobgoblins, chaos scenes, main menu image and many more throughout the mod. Without his time and dedication this release would not have been possible.


Burspa (Paul Burston) for making the multitude of special effects for the magic system as well as some models. 


Marshal_157 for making some models and for his tireless pursuit of of optimisation to make the in battle framerates and loading times much faster than before, especially in heavy scenes.


Gsanders for the major undertaking of the diplomacy merge and for many other coding tricks and treats he has built up over the years. Much appreciation for his work on the world map frame rate too.


Polloio for his dedication as community manager on modddb and taleworlds and for contributing quality new character creation blurbs as well as the new chaos dwarf voices.




swyter for font maker

vrynn and gathering storm for a couple of particle effects



Scherbyna for particle effect (fire shot if used)


http://forums.taleworlds.com/index.php?topic=299919.msg7404074#msg7404074



cmpxchg8b, AgentSmith and K700 for warband script extender

El Gauncho for fire arrows

Weren for red sabre

superfunnysheet for demon sound

procrastination pictures for demon choir

Steve c for buffalo sound effects

freesfx.co.uk for free sounds use http://www.freesfx.co.uk url 

Mathias Eliasson for army books

Thanks to sound effects public domain channel

reenactor for musket sounds

gutekfiutek for polished landscapes

James flying missiles

Jacobhinds for new musket effects

DtheHun for daemonette base

suguroku team for nippon horses

maldorndk- chaos dwarf banners

iboltax improved faces

vasili s for scenery base

jbvw for potion icons





Contributors and all those who have worked with me on Warsword or Warsword Conquest in the past or helped us out.



Freelance Modellers: Dankmar and Articcactus

You1

TheMageLord

Jargondarot

Kazzan

Captain Melon

Gorgutz

Praylak

Brutun

Draegor Redfields

Emperor Milton

Berserker Pride

grailknighthero

Jubal

QuailLover

Nema

Crossbow Joe

chimera_t

joebow

Travis

spak

Horla

Count of Flanders

Birger Jarl

Captain Freakout

Dorfus145



Credits for previous releases:


Featuring Music by nox arcana


Phlpp for his excellent Gekokujo models to make the new Nippon faction and to improve human faces in warsword. Further credits from the Gekokujo models:


Bogmir's Samurai Weapons OSP (two bows, two arrow quivers, and two yari spears)

http://forums.taleworlds.com/index.php/topic,210160.0.html

Iboltax's Improved Male Faces OSP

http://forums.taleworlds.com/index.php/topic,163242.msg3948767.html

Runico's Katanas (ironically enough, for the "chinese" weapons)

http://www.mbrepository.com/file.php?id=2228


Furok and the Grim age team for the incredibly detailed Chaos and Empire armours.

To the Brytenwalda team with special thanks to Adorno and Phaiak for the sea battles scripting and models.

To the Sundering team (total war) for allowing us to port their models and textures across to warsword. All models and textures in warsword which are from the sundering mod remain the property of the Sundering team.

Also credited by the Sundering team for their models:

Electronic Arts, Mythic Entretainment and BioWare for some stuff from Warhammer Online used on this mod.

Black Hole Games for some stuff from Mark of Chaos used on this mod.

Credit to Theddd1 for the many hours he spent porting and tweaking the Sundering armours and also to del for further tweaks changes.

Crusader Way to Epiation team OSP for the new Araby models 

b@rtu$ for The Deluge mod use for the kislev faction

  Dodge concept coding:  Xenoargh, then extended by GSanders and Nameless Warrior


  list management system OSP:  List manager Lumos, The_dragon

     https://forums.taleworlds.com/index.php/topic,341079.0.html  


  Sea Traders        - Duh & Caba'Drin   then extended by GSanders

     https://forums.taleworlds.com/index.php/topic,163671.0.html    


  Mordechai: prisoner talk OSP  

     http://forums.taleworlds.com/index.php/topic,8652.msg5059330.html#msg5059330


  Female Faces OSP   - Corprus

  Women's armors     - Corprus


  Grenades OSP       - Beaver, then changed by ScreamingCommie  and Duskvoyager

     http://forums.taleworlds.com/index.php/topic,331756.0.html


  Battle Mini-map OSP: Rubik


  Dunde -Dynamic Troop Trees OSP

    https://forums.taleworlds.com/index.php/topic,213497.0.html


  Economy changes         GSanders

  Trade routes remade     GSanders

  enhanced water to land icon flip: GSanders

  fast racial prejudice   GSanders

  remade kingdom parties  GSanders

  

  Encumbrance check    Windyplains, modified from Silverstag

    memory slots assistance: Windyplains   slots.xls in Silverstag


  Wife as a companion OSP: Lathrael

    https://forums.taleworlds.com/index.php/topic,171729.0.html


  PBOD Caba'drin 

    https://forums.taleworlds.com/index.php/topic,141283.0.html


  W.R.E.C.K. by Lav, 

    http://forums.taleworlds.com/index.php/topic,325102.0.html

pegasus armory konrad

LOTR Docm30

Elven weaponry Addonay

weapons of darkness dimastrick

TESIV weapons Credit to various:

http://www.nexusmods.com/mountandblade/mods/2001/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmountandblade%2Fajax%2Fmoddescription%2F%3Fid%3D2001%26preview%3D&pUp=1

rubik for the troop tree presentation

Alex_NG for thePermanent Camps

Biiger Jarl for some texture changes

Polloio and Captain Freakout for character creation blurbs


James Dillon scene contributions: 


All Dwarven castles and towns interiors and exteriors. Bugmans Brewery village. 

All Chaos castles and towns interiors and exteriors. Selected villages. 

All Skaven castles and towns interiors and exteriors. All villages.

All High Elf castles and towns interiors and exteriors (except Tower of Hoeth). All unique villages.

All Wood Elf castles and towns interiors and exteriors.

All Goblin castles and towns interiors and exteriors.

All Beastmen castles and towns interiors and exteriors.

All Lizardmen castles. All Lizardmen castle and town interiors.  

Empire castles and towns: Marienburg, Middenheim, Talabheim, Altdorf, Nuln, Castle Reikgard, Wolfenburg, Castle Berbres. Altdorf castle interior. 

Orc castles and towns: Iron Rock, Karak Eight Peaks, Da Mighty Fist, Grom Peak town interior,   

Dark elf castles and towns: Clar Karond, Naggarond, Dark Elf castle interiors, Dark elf town taverns.

Other castles and towns: Khemri, Lashiek, Pirate King Fortress, Mousillon, Castle Drakanehof, Drakenhof town interior and exterior.

Captain Melon Scene contributions

Tower of Hoeth, Black Fortress, Boar Fangz, an orc village and some contributions to Iron Rock and the Dark Elf scenes.


Gsanders:

Ship icon over water

New economy/enterprises (an enormous amount of work went into this)

Gender dialogues

Sea traders

Drowning code and enhanced dodging

Optimised code for mod performance

Optimised list system

Racial prejudice system which effects prisoner recruit and party morale

implemented mini map

Increased cheat mode reports

Implemented troop tree viewer

Increased kingdom parties

and many more vital under the hood changes to many areas of coding.



Faces by Corpus

Fantasy OSP by Kirill


If I have forgotten anyone please contact asap




---------------------------


Credits for past updates:

Thank you to all of the modders of Taleworlds and mount & blade for models, osp packs and coding etc,

Big thanks to the TLD team for making their mod OSP it has been very helpful to us.

Caba'drin Pre-Battle Orders & Deployment

Motomataru Formation coding

Ruthven, Caba'drin and Duh for Sea Battles

Trade Goods Mod by Lav

Freelancer Mod by taragoth, Caba'drin, Duh, Sunhawken, Monnikje, Sayd €thman and Swordyke

MadVader, Caba'drin and kt0 for after death cam and battle continues

Delzaros for UI Pack

Veleran for troll

Bloc for Northerner Horses

TES4-OSP-Weapons by Nexxon

items and armour from Age of False Innocence by Shredzorz

Wheene and Nema for original base orc models from the daydream mod.

Nema and team for daydream weapons pack

Highlander for boar mount

Barfs Skeletons and Skeleton mount

Spak OSP_Items pack and rigging some models for us.

surrealarms

zombies heads,Ogre body,skull masks,skin shields by -IYI-O-R-T-

lots of banners from Requests for custom banners and The Hall of Heraldry topics thanks all of the banner makers there.

Narf's Plate Armour Pack

Narf's_transitional_armour_pack

Narf's Men at arms pack

Flintlock Firearms OSP by Llew

CounterPoint391 for the shurikens and Coloured Lances

Faradons item pack

All from the communityhelms team.

Runico for special weapons models etc

Lui for Swords osp

Ficus's Roman Pack osp

some coding for hand cannon, camel and textures etc from Blood_and_Steel by xenoargh

Some orc banner art by Sumicus

Sib_Helms

Sonyer's item pack thanks to Sonyer, Narf , rgcotl , sumskilz , Sarrie

Njunja osp pack

Goat from Brytenwalda mod

dog model from 3dmodelfree.com

mackie_weapons_OSP

Count of Flanders added credits

CD Projekt's and LordOfWar for empire helmets

Jan Tuma¥s Sturmhaube helmets

Mr. Dave empire hats

Horla added credits

- Emanuel Palalic for his Tomb Kings props

- Arsakes for his High Elves props

- ThaneWulfgharn for his Empire buildings and Dark Elves buildings meshes

- AlMansur for his french buildings for the Empire and some medieval props

- 15th_century_weapons by Shredzorz

- ado's fantasy_scene_props

- the TLD team for their props, amazing coding and inspiration

- the 16th Century mod team for their Aztec props and scenes

- Galloper on the TWC forums for his ready-to-use pack of voices from Mark of Chaos

- James Dillon for his incredible work on the Skaven scenes, Mousillon and some others

- Gorgutz for his dedicated work on the Orc scenes

- Kazzan for his Empire scenes and Orc camp


Our thread for this mod with more info can be found here

Forums.taleworlds.com

Warsword Disclaimer

This mod is completely unofficial and in no way endorsed by Games Workshop Limited.The Chaos devices, the Chaos logo, Citadel, Citadel Device, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, Lord of Change, Nurgle, Skaven, the Skaven symbol devices, Slaanesh, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either Æ, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.

Sub mods


Sub mod rules

You must contact Nameless Warrior for permission to release a sub mod and send a list of the changes you have made in your sub mod.

All of the Warsword Conquest resources including models, textures, scenes and anything else the team has made for the mod can only be used for a sub mod of Warsword Conquest unless express permission is given.

You must have a link to Warsword conquest on your opening page and state that it is a sub mod for Warsword conquest.

Please do not ask for the module system as we will not be releasing it.

Remember to always give appropriate credit to all those who made Warsword Conquest and any OSP we have used as well as any OSP you have added yourself.

Any models or changes made in a sub mod can be put into the main Warsword Conquest mod by us, we will contact you and give you credit of course.

Please note: We are unable to help with the creation of sub mods as we have limited time to mod ourselves.